# Quests and Dungeons

Although conquering and controlling land is a very important part of Heroes of Aviel we also ensure that there is an enjoyable single player experience with a low barrier to entry. Anyone can begin playing the single player game for free, either through questing or by finding and conquering Dungeons.

## **Quests**

Quests add depth and lore to the world of Aviel. They will typically be part of **a Campaign which tells a specific story about the world of Aviel**. The Campaign will include a collection of cutscenes and tactical battle scenarios which will require careful planning and execution. They may also include other elements like puzzles. Completing a Campaign, or sometimes an individual Quest, will provide the player with rewards: typically a specific named quest Item. Occasionally the rewards may include new Heroes or Soldiers.

## **Dungeons**

Dungeons are the name we give to instanced single player battle experiences that appear (and disappear) in the world of Aviel. These dungeons may in fact be a dungeon which the player has to clear of monsters, but they could also be a mysterious tower, or a portal to another dimension!&#x20;

**Importantly Dungeons appear at random, anywhere in the world**, and in some cases may appear only for a short amount of time. Players not only need to conquer the Dungeons they need to find them.&#x20;

Unlike quests the loot from dungeons is highly randomised with better chances of good loot for those who clear the dungeon first.


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